Search found 138 matches

by Ziggy72
Tue Dec 03, 2019 9:35 pm
Forum: For New Users
Topic: Serious question: Is it worth getting started with Muvizu?
Replies: 24
Views: 57864

Re: Serious question: Is it worth getting started with Muvizu?

Everything you just said is correct Ikes, yes. Iclone requires a lot more from you up front, but the payoff is the flexibility and total control this gives you when it comes to actually making something. 3DXchange is a pain in the ass, but yes you need it to allow you to import non Reallusion conten...
by Ziggy72
Mon Dec 02, 2019 6:12 pm
Forum: For New Users
Topic: Serious question: Is it worth getting started with Muvizu?
Replies: 24
Views: 57864

Re: Serious question: Is it worth getting started with Muvizu?

No Ikes, not yet. My plan is to make the animations and characters in iclone/Character Creator, then export them into S2 as pre-canned motions (as FBX). I can use the S2 world space to build the sets around that (along with the building generator). For interiors I'd use iclone though. It's easy to e...
by Ziggy72
Mon Dec 02, 2019 3:28 pm
Forum: For New Users
Topic: Serious question: Is it worth getting started with Muvizu?
Replies: 24
Views: 57864

Re: Serious question: Is it worth getting started with Muvizu?

Nice Ikes. Another option (on another island :) ) that I'm looking at is S2 Engine, a very cheap game engine (on Steam). I wanted to get the procedural building generator and, only after I'd bought it, realized it was a full game engine that you could also make movies with. https://store.steampowere...
by Ziggy72
Fri Nov 29, 2019 9:07 pm
Forum: Tips & Tricks
Topic: Ziggy's Dumpster
Replies: 3
Views: 18530

Ziggy's Dumpster

Hi everybody. It used to be easy to share Muvizu assets back in the day but, with the demise of Digimania and the continued wonkiness of the Muvizu.com website under Meshmellow, we have to rely on other means. I am going to make a website for all my stuff eventually, but in the meantime here are all...
by Ziggy72
Thu Nov 28, 2019 4:12 pm
Forum: Bugs or other problems
Topic: Missing parts of UV maps
Replies: 3
Views: 16922

Re: Missing parts of UV maps

I have a set of the originals along with my own PSD versions (minor tweaks) on my Onedrive account. Think that should cover it for all the original PNGs though.

https://1drv.ms/u/s!ALlUfF5OI9dJgUM
by Ziggy72
Thu Nov 21, 2019 5:18 pm
Forum: Competitions, Events & News
Topic: Website with my muvizu movies
Replies: 5
Views: 26356

Re: Website with my muvizu movies

Wow Ikes, you made that hard for yourself, and it works. Beautifully done, and the site looks great too. I'll put the link your site on Zuchat as well - everybody needs to see this. And have their mind messed with :D
by Ziggy72
Sun Nov 17, 2019 1:21 am
Forum: How Do I ...?
Topic: Costumes pack 2013
Replies: 8
Views: 21135

Re: Costumes pack 2013

:D Sending it soon.
by Ziggy72
Wed Nov 13, 2019 6:47 pm
Forum: How Do I ...?
Topic: Costumes pack 2013
Replies: 8
Views: 21135

Re: Costumes pack 2013

The closest version I still have is v1_3 (28-10-13). Would that work, you think?
by Ziggy72
Sat Nov 09, 2019 10:26 pm
Forum: Bugs or other problems
Topic: Parser error
Replies: 1
Views: 7577

Re: Parser error

Did you download the installer from Microsoft's site, or somewhere else? Is it for 64 bit or 32 bit? Did Muvizu run before you updated, and why were you forced to update in the first place? Sorry, I know that's a lot of questions, but we need more background info.
by Ziggy72
Wed Nov 06, 2019 9:34 pm
Forum: How Do I ...?
Topic: Costumes pack 2013
Replies: 8
Views: 21135

Re: Costumes pack 2013

P.S. I have since discovered that even though the 'Import->open' dialog box does not show tga files, if you choose to view 'all files', they can be selected and loaded :). That is such an annoying little oversight, not showing TGA files even though the program supports them. Not sure what's going o...